# guides
Long-form guides for CG learners.
Every guide is written for someone actually trying to decide something: which discipline, which software, whether a degree is worth £27k of student loan, how to spend the first year. Guides are updated at least twice a year and stamp the last verification date.
# career maps
Career-decision guides.
How to become a 3D artist
The step-by-step: pick a discipline, pick a first software, ship a first piece, build a portfolio, apply. UK-specific: Soho vs Bristol vs remote. What ScreenSkills bursaries exist. What a first showreel looks like at Framestore vs Aardman.
How to get into VFX
The Soho pipeline: runner, junior comp, mid, senior. What Nuke experience matters most. How ScreenSkills Trainee Finder actually works. Which studio has the highest junior conversion rate.
Is a CG degree worth it?
Opinionated + data-backed. When yes (NCCA Bournemouth, NFTS, Ravensbourne for specific tracks). When no (most other UK universities in 2026). What the loan really costs.
# learning plans
Concrete learning plans.
First 12 months learning Blender
Month by month. Free resources ranked. What to build each quarter. When you are ready to apply for a junior modelling job.
Best free CG software
Blender + Houdini Apprentice + Krita + DaVinci Resolve. What each replaces. Where the ceiling actually is.
Software cost stack, explained
Three real-world stacks (free / indie / studio-shadow) with total GBP per year. Tax treatment for freelancers. Student pricing you can actually get.