# guides

Long-form guides for CG learners.

Every guide is written for someone actually trying to decide something: which discipline, which software, whether a degree is worth £27k of student loan, how to spend the first year. Guides are updated at least twice a year and stamp the last verification date.

# career maps

Career-decision guides.

How to become a 3D artist

The step-by-step: pick a discipline, pick a first software, ship a first piece, build a portfolio, apply. UK-specific: Soho vs Bristol vs remote. What ScreenSkills bursaries exist. What a first showreel looks like at Framestore vs Aardman.

How to get into VFX

The Soho pipeline: runner, junior comp, mid, senior. What Nuke experience matters most. How ScreenSkills Trainee Finder actually works. Which studio has the highest junior conversion rate.

Is a CG degree worth it?

Opinionated + data-backed. When yes (NCCA Bournemouth, NFTS, Ravensbourne for specific tracks). When no (most other UK universities in 2026). What the loan really costs.

# learning plans

Concrete learning plans.

First 12 months learning Blender

Month by month. Free resources ranked. What to build each quarter. When you are ready to apply for a junior modelling job.

Best free CG software

Blender + Houdini Apprentice + Krita + DaVinci Resolve. What each replaces. Where the ceiling actually is.

Software cost stack, explained

Three real-world stacks (free / indie / studio-shadow) with total GBP per year. Tax treatment for freelancers. Student pricing you can actually get.